Engine
* Increased the resilience of client/server data table mismatches when playing back demos. This will make
most old demo files playable again, but with potential visual side effects
Team Fortress 2
* Updated CP_Coldfront
* Added map to the default mapcycle and motd files.
* Fixed a server crash issue related to increased maxplayer servers.
* Fixed a couple Engineer building exploits.
* Updated the localization files.
* Improved the performance of the critboost particle effect.
* Fixed a server crash related to carrying buildings at round start.
* Fixed players picking up buildings before a round has started.
* Fixed an exploit where Engineers could create level 3 mini-sentries.
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