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Обновление Team Fortress 2 [1.1.7.2]

Движок
* Fixed a client crash during demo playback
* Fixed a SourceTV crash
* Dedicated servers can now have both SourceTV and Replay enabled at once "replay [config file]" and "+tv_enable 1" should be used to launch the server 


Игра
* Added TF birthday replacement models for health kits and ammo packs
* Added TF birthday Party Hat and Noisemaker
* Fixed The Short Circuit attacking friendly projectiles
* Fixed The Short Circuit being hidden when the Engineer taunts
* Fixed an infinite crits exploit using The Diamondback
* Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit
* Fixed supply closets regenerating players while they are taunting[1]
* Fixed the Select Style UI text overlapping the image of the model
* Fixed the sunbeams hat effect
* Updated the localization files
* Updated the gamehaptics file:
  * Added draw/recoil forces for The Widowmaker, The Short Circuit, The Diamondback, and The Machina
  * Added crit fire force for The Widowmaker and The Diamondback
  * Refined reload force for Flare Gun/Detonator

* Bot changes:
  * Fixed crash with Demoman bots trying to detonate stickybombs that had already been destroyed
  * Added tf_bot_kill console command (syntax identical to tf_bot_kick)
  * Bots obey melee only mode a bit better
  * Added func_nav_avoid to allow map creators control over where bots "like" to go
  * Fixed issue with Demoman bot reloading between each stickybomb he   * fired, causing him to be very slow at setting traps/destroying sentries
  * Bots never taunt if carrying the flag now
  * Aiming logic for Huntsman sniper bots
  * Sniper-bots prioritize enemy snipers more aggressively, as well as enemy engineers now
  * Improved Demoman bot sentry gun sticky bombing
  * Bots will no longer try to use health entities assigned to the enemy team
  * Added simplistic behaviors for Chargin' Targe, and various consumables (Bonk drink, sandvich, etc)
  * Medic bots stay a bit closer to their patient now
  * Sniper bots go after very nearby enemies with their melee weapon now
  * Added func_tfbot_hint entity to allow map creators to tell sniper bots good places to lurk
  * Sniper bots opportunistically fire on viable targets they encounter while on the way to their desired lurking spot
  * Spy bots are more aggressive about backstabbing an engineer before sapping his nest now
Теги: tf2, patch, news, update
Дата: 24.08.2011 09:06 | Обновлено: 24.08.2011 09:06
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