* Added the Boston Boom-Bringer
* Fixed the Heavy bots not spawning in the commentary maps
* Updated ctf_doublecross: Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing
* Updated community and promotional items:
* Soda Popper: improved model and texture
* Winger: fixed first-person clip reloading
* Apparition's Aspect: updated mesh to reduce clipping with many hats
* Hero's Tail: added an additional style that more strongly responds to paint
* Bonk Boy: added an additional style that leaves the Scout headphones visible
* Additional items are now paintable: Lord Cockswain's Novelty Mutton Chops and Pipe, Planeswalker Goggles, Pilotka, Nanobalaclava, Cold War Luchador, Cremator's Conscience, Dashin' Hashshashin, Desert Marauder
* Relaxed equip region restrictions for the Earbuds so that they can be equipped with anything
Undocumented changes
* Equip region changes:
* Added "arms" region to B-ankh!
* Added "lenses" region to the Blazing Bull
* Whiff of the Old Brimstone is now "grenades"
* Add "head" region to Brainiac Hairpiece.
* Buzz Killer is now "Whole Head"
* Cremator's Conscience is now "Grenades"
* Added "glasses" to Professor's Peculiarity
* Removed "Demoman_Grenades" region
* Removed "Pyro_Shoulders" region
* Backpack changes:
* Updated the Soda Popper's backpack icon
* Holiday Punch now makes fabric sounds when moved around
* The Short Circuit and Virtual Reality Headset now make robotic noises when moved around
* Triboniophorus Tyrannus and Hat of Undeniable Wealth And Respect now make squishing noises when moved
* Silver Bullets no longer show the Sydney Sleeper bullets
* The Blighted Beak and Virtual Reality headset no longer fall off on death
* The Brainiac Goggles no longer hides the Engineer's hardhat
* The Brainiac Hairpiece is now a hat
* The Pencil Pusher, Sniper's Snipin' Glass, Clockwerk's Helm and Storm Spirit's Jolly Hat are no longer marked as paintable
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